![how to play victoria 2 multiplayer how to play victoria 2 multiplayer](https://img.youtube.com/vi/m22bZm47XlA/0.jpg)
also coused massive lagĪ:One of my goals for the mp remake was to increase the performance and i'm happy to say i succeded in that, the mod is way less laggy, as a small downside there are slightly less tags and provinces, both to increase the performance and to become more mp friendly for bigger wars Q: The economy was one of the coolest features of the mod, why remove it?Ī:It still has many issues especially in later years, and it hardly works on mp, also it forces us to resign from integral game mechanics, such as uncivs or even colonial states etc.
![how to play victoria 2 multiplayer how to play victoria 2 multiplayer](https://i.ytimg.com/vi/zDAD5sg7SRE/maxresdefault.jpg)
Many puir fetures will likely find it's way into the mp remake with time.
![how to play victoria 2 multiplayer how to play victoria 2 multiplayer](https://i.ytimg.com/vi/W21RS6XlnJU/maxresdefault.jpg)
Q: Is the original AoE economy in the mp remake?Ī:No i decided to go back to the vanilla model with slight changes, such as reskinning goods that do not make sense, for example: Automobiles -> Horse Carriages etc. I'll run you over a quick faq so u get all the detail. Many parts of the mod are changed as the mp version is no longer based on HFMmm but vanilla with parts of og AoE (obviously) and the well know mp balance mod called IGoR_puir made by nurse_reno mixed into it. I decided to make it after spending quite a bit of time in the mp community and hearing the continuos problems people had with the sp version while playing mp. A new Age of Enlightenment sub mod dropped, aka the first ever proper multiplayer remake for the mod.